Billygoat
A mutation that allows mutants to eat just about anything and gives then the chance to barf up parts from the thing they ate.

Effects
This mutation grants:
Passive: +2 to Endurance Passive: +1 to Climb The ability munch
Advantages
- +2 Endurance. A solid number increase, endurance is never out of style.
- +1 Climb. More climb will always be of use for everyone but Leapfrogs.
- Munch ability allows mutants to eat almost anything for hunger release - deathsuits, firewood, spare tires - you name it!
- Junk nutrition is gotten by munching non-food items. It restores hunger just like normal nutrition, but does not offer a reflexes penalty if one overeats. It is signified by junk rattling around your stomach.
- Munching drugs makes you ingest every dose of the drug at the same time. This also works with containers full of drugs, and certain drug dispensers. For some drugs (including normal nutrition, amusingly), this is the fastest and most convenient way to dose oneself fully with them; munching nanites for emergency healing is very notable.
Disadvantages
- Incompatible with Vampire. Sorry fangers, you'll have to do without it.
- Barf up chance is tiny. When munching, there is a chance mutant can barf up a part of something they munched - but the chance is so tiny it cannot be reliant upon.
- Junk nutrition, like normal nutrition, also has healing comparable to its reflexes penalty. Which is to say, very little healing at all. Munching junk also misses out on the homecooking buff. It is generally more advantageous, given sufficient cooking investment, to engage with normal food mechanics instead/in addition.
The Great Munch
munch ability works on almost any item in the game and restores hunger proportional to item weight.
After munching your tummy full, you will gain heals smaller than if you'd filled up on regular food, but you will receive no reflexes penalty for being full.
There is a small chance to barf up a part of a thing you munched - but this is very unreliable as on average about one part will be barfed up each five munches.
Munching also counts as ingesting the entirety of whatever one has munched, which is relevant in the case of drugs and containers thereof. Munch a beer because your endurance sucks and it's thus faster than chugging it. Munch a cigarette to save on lighters; munch an entire pack, to max out on nicotine instantly. Munch a joint to get THC'd up; munch an entire cola of buds and proceed directly to the shadow realm.
Appearance
After mutation you will be given an additional line to your description:
He/She has a little white tuft of hair under his/her chin, and two stubby little bony horns poking out from his/her skull.
Mutations | |
---|---|
Racial Mutations | Abomination • Chud • Hideous Freak • Vampire • Zombie |
Focus Mutations | Carrie • Chiller • Fuck Machine • Salamander • Screech • Writhing Smoke • Empath |
Movement Mutations | Leapfrog • Phaser • Clairvoyance |
Flight • Blink • Medium | |
Soak Mutations | High Density • Firewalker • Rubberskin • Snakeskin • Yeti Skin |
Lithodermis • Solar Sponge • Silicone Skin • Eelskin • Yeti Fur | |
Miscellaneous Mutations | Billygoat • Bleeder • Bloodhound • Brainslug • Brute Strength • Camelfat • Enigma • Fibrocartilage • Hooligan • Hyperimmune • Iron Liver • Junkrat • Mule • Nimble Fingers • Plant Whisperer • Stench • Twitchy Nerves • Superclot • Xray Vision • Cat Ears |
Ripperlikes | Carcinocudgel • Horrorspike • Ripper • Tendrils |
Joke Mutations | Third Nipple |
Defunct Mutations | Jammer |